Thursday, 12 February 2015

A look into Anime




INFLUENCE  OF  AMERICAN  COMICS  AND  SUPERHEROES  ON                                                      JAPANESE  MANGA  AND  ANIME

Sanjana Susan John
1313248
4PSEng

American Superheroes vs Japanese Superheroes

Martin Winckler in Super Heros defines a hero as as one “who confronts extraordinary adversaries and also superhuman difficulties to save his life or someone’s life or to defend universal values.The hero is the one we want to imitate. He’s escaping from danger because of his strength, his great intelligence or simply because he is good.” (Winckler 2003, 6). The word superhero is connected with comic books in the USA as was first applied to the character of Superman in 1938. Winckler also says that the superhero need not always be “good” but could also be an enemy of sorts, which is seen in characters like the Hulk or X-Men who are considered a threat to the human mind. Superheroes have different agendas. For example, Superman fights for justice, Batman fights for revenge while Hulk fights because he is angry. Moreover, superheroes are not static characters but are constantly evolving and becoming stronger. One common characteristic of superheroes is that they all have a weakness (Superman’s weakness is Kryptonite). Some have double identities (Diana Prince/Wonder Woman), and they also have allies (Spider Man has Mary Jane and his aunt May). Also, a superhero always has an enemy and the superhero and villain are always paired : Batman and Joker, Spider Man and the Green Goblin etc.

Similar to American Comics, there are superheroes and villains in Japanese anime and manga, like Supah Jaianto (Ishii, 1956), Astroboy (Tezuka, 1963-1966) and Godzilla (Honda, 1954). Japanese superheroes are either humans or robots or monsters, and they can be male or female. Some are extra-terrestrial while some are products of technological experiments similar to the superheroes in American comics. Rejane Hamus-Vallee talks of a prevailing characteristic of Japanese superheroes : the link between the human and the machine. Astroboy, made by Osamu Tezuka and Major Kusanagi in Ghost in the Shell, are both machines that think and feel like humans. In some mangas, the machines are created in such a way that the humans can go inside the machine in order to pilot it (seen in the character of Actarus in Mazinger Z). There are also certain manga where the characters are half human and half machine as seen in the character of Cobra in Space Adventure Cobra who has a gun under his left arm.Such mutations are seen in most Japanese manga and cartoons apart from those with superheroes. In Highschool Kimengumi, the characters become small while their heads become large when they do something foolish. This technique is called Super Deformed Technique or the Chibi Technique and is commonly used in manga because the emotion shown through this is easily understood by the reader/spectator. The quest for identity is shown through the allegory of mutation, which consequently leads to an exploration of the future of humanity.

The superheroes in the US comics influence Japanese superheroes. This explains why Japanese television has a show called Spider-Man (Toei, 1978). Toei purchased his rights to change Marvel’s Spider Man into a superhero in Japan. In the show, the man Yamashiro Takuya has an alien bracelet which is capable of creating webs like the original Spider Man. The Japanese Spider Man is different from Marvel’s Spider Man, the only similarities being the costume and the web abilities.

Manga vs Comics

Manga is often compared to American comics. In the USA, Comics were introduced at the same time as superheroes, in the 30’s. Manga and Comics are similar in some ways. Both are published by major publishing firms specializing in that particular area, like DC or Marvel Comics. Both come from pulps and comic strips where the medium, distribution, layout and origins of heroes are common.

The differences are seen in the fact that Japanese production is larger as Manga is a form of mass media which makes up 40% of all published Japanese magazines and books. Almost one billion manga are sold per annum in Japan. More than 120 million volumes of Dragon Ball have been sold since 1984. Japanese people read a lot of manga and as they commute a lot, they tend to read a lot of manga while on public transport. The contents of Manga are diverse and appeal to a much larger and wider audience than comics.

Whereas comics are created mostly for teens and children, Manga is created for all age groups. The difference between the two is seen in the publication format and frequency. Comics are published under the name of the hero (Batman or Superman), whereas Manga are published in journals or magazines that are daily or monthly, and several titles can exist in the same magazine. Different Manga can be found in low cost editions, at a low price and with low print quality since they are meant to be disposed of after reading. When there are enough episodes in a Manga, it is compiled into a good quaity book which people buy when they intend to keep it.

Comics’ authors usually sell the name of the work they create so that the scriptwriter’s and drawer’s team can regularly change. On the other had, Japanese Manga authors decide whether to go on with the series or end it, and no one else can continue the work if the author decides to end it. Also, Manga is mostly written and drawn by the same person and are usually published in black and white with little censorship.

America vs Japan

America is linked to Japan in complex and ambiguous ways. Japan was hit by the Atom bomb launched by America, and after the Allies prevailed in the Second World War, America occupied Japan. Manga and Anime depict numerous instances of nuclear explosions and the enemy is one who comes from the west. This became common after the Second World War because the USA was for a long time considered to be the model for Japan. It can be argued that anime and manga are becoming more and more “western” while Disney films are becoming more “Japanese” as is seen in The Lion King which was inspired by King Leo (Tesuka) and the characters are also drawn in the Japanese style.

Historically, Japan was isolated for a long time and began to open itself up to the rest of the world only after 1945. By force of circumstances, Japan ended up on the “good side” with the Americans and hence was a part of the west in its struggle against the communists. Also, the Americans who settled in Japan after the Second World War gave more importance to reconstituting a powerful political right wing than to helping Japan examine its past. Hirohito, the man who pushed Japan into war, was forgiven by the Americans and hence the citizens of Japan did not have to think of their painful past. This amnesia can be seen as a result of the cold war, which in turn resulted in revisionism.

One often questions whether the Japanese are ashamed or proud of their history, and also tries to understand the Japanese military’s behavior during the War. This identity search is addressed as a theme in most Mangas and Animes. One crime that is still denied by the Japanese is that of Unit 731. Researchers of this military laboratory conducted experiments on bacteriological war between the years 1936 and 1945. The Americans in turn offered impunity to the head of this laboratory in exchange for the research results. Hirayuki Kitakubo’s Blood: The Last Vampire at first seems like a simple vampire story, but if one looks closely, it also includes metaphors of invasion and alienation. The protagonist, Saya, is hunting down vampires and the action in the series takes place prior to the Vietnam war, in an American base. This shows that the series is critical of the American invasion and draws a parallel between the Vietnam Congress and the Japanese Military during the Second World War. The series hence becomes the metaphor for the reflection of the consequences of the Second World War.

Representation of Eyes and Bodies in Manga and Anime

Osamu Tezuka was an admirer of Disney’s animations (especially Bambi, which he saw over eighty times) and this influence lead him to create characters with large, rounded eyes. Other Mangakas influenced by Tezuka also created characters in the same way and this eventually became a dominant characteristic of manga and anime. The eyes were drawn in this way to show diverse emotions which became necessary for mangas and animes based on action. The more “alive” the character is, the greater is the involvement of the spectator in the character and his/her situation. The spectator is induced to believe in the “illusion of reality” so that they can identify with the character. Roland Barthes believes that the eye reflected the soul which is clearly seen in Japanese Manga and Anime. According to Alessandro Gomarasca, this feature is part of the Euro-American aesthetic, the “cute”.

The idea of fantasy plays a role in identifying the origins of big eyes and the mangaka style of drawing bodies. In the Meiji Age (1868-1912) the heart of Japanese modernization was a national policy regarding body construction. According to Gomarasca, the Western threat had to be contained so Japan used the technological instruments that were previously used by their enemy. The ‘wakon - yosai’ (literal meaning: Japanese spirit - Western science) marked the start of Japanese technological colonization. Students from Japan who studied in the USA were to marry Western women to improve the Japanese nation’s genetic inheritance. The politicians of Japan believed that if they could physically match and compete with Westerners, they could save the soul of Japan and its people. Hence, the Manga heroes depict a Japanese fantasy : instead of the characters looking Japanese, they actually represent an ideal Western body.

It can thus be seen that though the enemies in Mangas always come from the West, the USA, at the same time, becomes a model and a fantasy. So a Manga showing a woman with a body unlike the stereotypical Japanese body, is actually showing a fantasy originating from the Meiji Age. Even the representation of the characters’ eyes as big and wide is taken from the Western representation as these eyes are clearly not those of the people of Japan. Mamoru Oshii who is a famous director of shows like Ghost in the Shell, Evangelion etc, suggests that animators are heavily inspired by the USA, and hence they tend to create a new world through their Manga, that is different from contemporary Japan.

References:

(1) Napier, Susan. 2001. Anime  From Akira to Princess Mononoke : Experiencing Contemporary Japanese Animation, New York : Palgrave.
(2) Brophy, Philip. 1994. ‘Ocular Excess: A Semiotic Morphology of Cartoon’s Eyes’. In Kaboom! Explosive Animation from America and Japan, Sydney: Museum of Contemporary Art.

(3) Winckler, M. 2003. Super Héros, Paris: E.P.A.  

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